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Composer of the music of GRIM: the gargoyle king

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In this project I used recordings of a workshop with Radiokören, in combination with synths in Ableton. 


Grim: The Gargoyle King is a Spyro-inspired 3D platforming adventure where you awaken as Grim, a once-

dormant stone gargoyle suddenly brought to life when a witch's powerful crystal shatters in a magical explosion. Now sentient, you set out to rebuild the crystal, piece by shattered piece. Your ultimate goal: to breathe life into your fellow stone guardians throughout the ancient castle and become their rightful king. Glide through gothic architecture, harness newfound magical abilities, and take the throne.

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"Grim: The Gargoyle King" is a student project developed half time over an 11 week period. The game is the second game developed using the non-proprietary engine "Big Gamining Game Engine" as part of a project development course at The Game Assembly in Malmö, Sweden.

©Ella Eriksson 2022

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